:: Start (set: $signal to 0) (set: $static to 0) (set: $presence to 0) (set: $performerPresent to false) (set: $observedCarefully to false) The market changes before anyone announces it. A cloaked figure may be near the table. Indigo cloth. Veiled face. A small orb. A staff held like an instrument. The guide says: "The Ondani measures static." [[I can see the Ondani->Ondani Present]] [[I cannot see the Ondani->Ondani Fallback]] [[Ask what static means->Static Meaning]] :: Ondani Present (set: $performerPresent to true) (set: $presence to $presence + 1) The Ondani does not speak. He turns toward the figurine boxes and raises one hand. The gesture is slow enough to be a question. [[Watch the hand->Silent Gesture]] [[Look at the orb->Orb Receiver]] [[Step too close->Crowd Noise]] :: Ondani Fallback The performer is not here now. But the QR card remains. A note says: "Even when the Ondani is absent, the static remains in the objects." [[Listen to the table instead->Figurine Static]] [[Read about the Ondani->Static Meaning]] :: Static Meaning Static is not only noise. It is what gathers around forgotten stories, interrupted names, crowded markets and objects that have been looked at but not heard. [[Return->Start]] :: Silent Gesture (set: $signal to $signal + 1) (set: $observedCarefully to true) The hand does not point at a person. It points between people. For a moment, the space between the table and the crowd feels full. [[Keep watching->Orb Receiver]] [[Name the signal too quickly->Crowd Noise]] :: Orb Receiver (set: $signal to $signal + 1) (set: $presence to $presence + 1) The orb does not glow. It does not beep. Still, people move around it as if it has weight. [[Follow the direction of the orb->Figurine Static]] [[Ask the guide what it detects->Static Meaning]] :: Figurine Static (set: $signal to $signal + 1) The figurine boxes are still. But the stillness is not empty. Ribbon. Twine. Raw matter. Each holds a different kind of unsaid thing. [[Continue->Signal Check]] :: Crowd Noise (set: $static to $static + 1) You move too quickly. The market becomes louder. The signal folds back into the noise. [[Try again from a distance->Start]] [[Continue anyway->Signal Check]] :: Signal Check (if: $signal >= 3 and $static < 2)[ [[Continue to Signal Found->Ending - Signal Found]] ] (else-if: $static >= 2)[ [[Continue to Static Flood->Ending - Static Flood]] ] (else:)[ [[Continue to Silent Witness->Ending - Silent Witness]] ] :: Ending - Signal Found The static thins. You hear no full sentence, but you understand the instruction: Do not rush the forgotten. The Ondani lowers the staff. The market returns. The signal remains. [[Credits->Credits and Rights]] [[Replay->Start]] :: Ending - Static Flood Too many sounds arrive at once. The jingle. The bargaining. The shoes. The plastic bags. The unsaid stories. The Ondani turns away. Not angrily. Only accurately. [[Credits->Credits and Rights]] [[Replay->Start]] :: Ending - Silent Witness You do not solve the static. You stand near it. For today, that is enough. [[Credits->Credits and Rights]] [[Replay->Start]] :: Credits and Rights Title: The Ondani Measures Static Story number: 003 Version: v0.1 Author: [Name] Contributors: [Names] Performer: [Name] Copyright owner: [Name / Entity] Market visibility: Public Display Commercial adaptation: Permission required Audio/image permissions: [Describe status] Performance rights: Permission required Date: [Date] [[Replay->Start]]